Touchscreen control

Touchscreen module is a software extension that allows for direct control over the application via easy-to-use interface. The set of available parameters covers most aspects of the Interactive Map simulation. Additional modules, if purchased, are accessible from the touchscreen’s roll-up menu. Dedicated screens for them are still under developement and are planned for release in 2022.

Changes made using the touchscreen are saved to a Settings file corresponding to the currently loaded module. If the module was switched however, the changes are lost.

Taking into account the intended simplicity of touchscreen control, this article will only serve as an overview of the feature. Detailed instructions can be found in next chapters.

All ‘Interactive Map’ options have been divided into five tabs you will find on the left side of the screen.

First tab is water settings. ‘DRAIN WATER’ button makes all water currently flowing in the terrain sink into the ground. The switch is used to enable or disable the waterflow. Disabling waterflow does not remove the water that’s already present.

This tab does not correspond to any Settings file and default values are loaded at each launch of the application

Next up is the colour options tab with numerous palettes to choose from. Tap on one of them to activate. Below there are two switches allowing to turn on and off the contour lines and enable or disable colour blending.

This setting is saved to settings_mode_0 file.

The ‘HEIGHT’ tab is used to alter the projected terrain level. Two bars on the screen correspond to ‘Terrain Top‘ and ‘Bottom Level‘. They dictate the height at which projection starts and stops. All changes are of course applied in real time, so it is very easy to understand the mechanism. This setting is saved to settings_mode_0 file.

A similar interface appears after choosing ‘Paradise Island’ from the roll-up menu. In such case, changes are saved to settings_mode_2 file.

Freeze button stops the projection and removes water. It was introduced for educational purposes, to easily show how a given terrain will look on a 2D surface. All other settings are still accessible while freeze is on. Freeze parameter isn’t saved to Settings file.

Overlay image settings tab allows you to apply a transparent .png image on top of the simulated map. The touchscreen module comes with a bunch of our own images to choose from, including country contours, flags and kid’s all-favourite road networks. You can also upload your own ones to KinectSandbox\KinectSandbox_Data\ StreamingAssets\OverlayImages. This setting is saved to settings_mode_0 file.

Last one is the ‘EXPORT’ tab. (only with the .FBX Export module activated) Push the button to save a surface scan to a .fbx file. This naturally doesn’t stop the simulation. Default location for saved files is an external USB drive. It can be changed in the GlobalSettings file.

The roll-up menu from the bottom of the screen lets you choose from available modules. The application starts immediately after pressing one button.

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